Author(s): Mara Marcu, Ming Tang, Adam Schueler, Han Shen & Matthew Brubaker
This paper presents alternatives to simulation driven processes which begin to exploit misbehaving behaviors in an ideal file to factory methodology. The work conducted together with students reconciles conflicting attitudes between traditional CAD/CAM strategies, interactive architecture, augmented reality and analog post-processing techniques. The projects mainly employ the use of a lightweight sheet material, parametric design, simulation, responsive architecture and investigate messier and more intuitive assembly strategies. Through this body of work we aim at developing techniques within the digital process that exploit a non-linear design and fabrication approach in which the hand and the machine become increasingly disrespectful of each other’s artificially delineated boundary. By contaminating and continually disrupting each other, we believe that what are considered, by norm, flaws or faulty formations within the fabrication process can open up intriguing opportunities in architecture and design, otherwise missed.
Amir Ameri & Rebecca O'Neal Dagg